Mod by PureRage

https://www.diablozone.net/forum/index.php?showtopic=45289

There are no health or mana pots that you can use. health and mana is recovered by a skill that recovers full health and mana in 15 secs (you must keep casting for the effect to last)

Energy boosts most spell damage now so casters will want to invest in energy.

Most bosses have a special counter that makes them curse immune, and doubles the damage, attack speed and walk speed of them

Respec token can be made with a hpot and an mpot in the cube while it is being tested, this will be removed once finished

You can buy a socket bag from akara to hold any sockets you fine. 1 socket in the cube with the bag puts the socket into the bag. To remove a socket, simply transmute the bag on its own.

You can remove gems/jewels/runes from sockets by using 3 shadow gems in the cube with the item (destroys the runes/gems/jewels in the process).

You can craft items with 1 Golden glyph, 1 magic item, 1 perfect gem and 1 crafting component orb. I'll post a full list of the constant stats for each craft once i've finished adjusting them.

Act1:
Corpsefire will drop 2 items, a charm that counts enemys killed by you (spells included), and a torch.
The torch must be cubed with oil to grant an oskill to provide some light in underground areas.
The kill count charm can be cubed with unwanted uniques. each unique gives the charm 1 component point. You can cube the Lost Soul Prison on its own if it has more than 20 component points to produce a crafting component orb. This will consume 20 component points. The orbs are used for crafting.
New boss in the cave level 2 will drop a unique charm that you can customise.
New Boss in the pit level 2 drops some nice loot but is very hard, beware

The Countess and the boss in the cathederal drop a unique charm (melee charm)

Act 2:
the staff requires 2 extra parts, both found from the bosses beside the chests for the min parts

Act3: khalims flail requires 3 extra parts, one from each of the chest guardian bosses
The temples in kurast now each contain a boss that drops a unique charm that coresponds to the bosses main element (one for each)

expect to die alot as this is very hard and enemys hit very hard. You will want to make use of the resist tokens buyable from vendors.

Rerolling:

Update: reroll a rare ring with the lost soul prison + 1 rare ring in cube. consumes 1 component point from the lost soul prison. Output ring is dependant half on char level and half on item level

reroll a rare amulet with the lost soul prison + 1 rare amulet in cube. consumes 1 component point from the lost soul prison. Output amulet is dependant half on char level and half on item level

reroll a rare small and large charm with the lost soul prison + 1 rare large or small charm in cube. consumes 10 component points from the lost soul prison. Output charm is dependant half on char level and half on item level

reroll a rare grand charm with the lost soul prison + 1 rare grand charm in cube. consumes 20 component points from the lost soul prison. Output charm is dependant half on char level and half on item level

1socket + any rare, magic, normal, or crafted item for 1 socket on the item
2sockets + any rare, magic, normal, or crafted item for 2 sockets on the item
3sockets + any rare, magic, normal, or crafted item for 3 sockets on the item
4sockets + any rare, magic, normal, or crafted item for 4 sockets on the item

5 sockets+any unique or rare item to add 1 socket to the item.

Crafting:

Any magic item in the cube with 1 perfect gem, 1 set of crafting components (see above) and 1 gold orb, produces a crafted item. The results vary depending on the itemtype and the gem used.

I`ll post the list of item mods for each gem when I have time. For now you will have to work them out for yourself.

The Utility bag now holds runes, cube any rune with the bag to insert it, cube an extracter (from gheed) and the bag to produce the rune.


Creating Uniques:
2 sets of crafting components in the cube with any weapon or armor will produce its Unique counterpart
craftcomponentsx2 + weapon/armor = unique item

New recipes for Lost Soul Prison:
1 boss in each act will now drop a soul orb. Cube this with the Lost Soul Prison to add 10 Soul Points to the charm. (you can only add 1 from each act)

Akara sells soul oil's, these can be used to completely customise your lost soul prison while consuming Soul Points.

Upgrading:
4 crafting components with any normal quality rare or unique item = exceptional item with the same mods.

8 crafting components with any exceptional rare or unique = elite item with the same mods.

Unique items level req increases to the exceptional base item level + 8

  Mercinary Band:
    .       ,       -     1hp.      ..     .

Lost Soul Prison:
          .   (steel balls  metlic shards)    .
     ,     :
4 craft components  1 normal quality rare item = exceptional rare item with same mods.
exceptional rare item + 8 crafting components = elite rare item.
  =  +8.
      Lost Soul Prison           10 
 components points.
      Lost Soul Prison.     ,   orb,     
Lost Soul Prison     10 soul points (150    3 ).   potions      .
    essences,       Lost Soul Prison,  -    . .
     10% EXP gain.      +1   -  ( a1q1)

Seven Sons of Sin sidequest:
   ,    . 3          - .   5.
       ,  .    -  ,  +2   25 + lost soul prison .

    ,      .      
 - The Boundary's Edge.      graveyard,      ,       .
     2 .   ,      
  .  .   physical damage charm  cb%, ar  .  .   65lvl req,
    .
   ,     .      . 20000   
lost soul prison .  lost soul prison   shadow gem ( 3 gem,   )        .
     (,  )

ow level
  ,   .  cow king`a :
Normal: Gheeds Fortune + a random new unique jewel
Nightmare: Annhilius + a random new unique jewel
Hell: Cow Charm + a random new unique elite jewel
Cow Charm:
0-3 sorc skills
0-3 nec skills
0-3 druid skills
0-3 pally skills
0-3 barb skills
0-3 ama skills
0-3 assasin skills
10-20 res all
+1 to summon cow
100-200 hp.

Tips and Tricks
1.        (night wisp) (     100%) -    essense  (+    transmute).     .    20 .    .       shadow gem -  . 10 ,   lvl req   10.     21.    +2all skills.

2. lost souls charm (  den of evils).   pit lvl2     . (     - ,   ,    1 ,     .       -   teeth/spear/psn  )          .  10 .     soul oil     .

spirit stones:
Carefull when getting these on HC as the bosses can be abit tricky and hit pretty hard

Act1: the pit lvl 2
Act2: halls of the dead lvl 3
Act3: Sarina (beside lam essens tome)
Act4: chaos sanctuary + hells forge (haphisto drops them and he can appear at both locations)
Act5: Tunnels below ancients way (risky)

Other important stuff:
Night wisp = the cave level 2 (coldcrow)
Night Stone = viper temple (fangskin)
Note: the recipes for the night stone have been expanded to include caster stats. I posted what one does what somewhare here.

The Elemental Stones: the 5 unused temples in act 3 kurast area + the boss on the bridge at trav

Here is important info,that you will need through your Midlands adventure

Akt1 Blood Raven drops an uniq ring,that ring is only for your merc,not for you.

Akt2  radament drops all parts of a set:
Akt2 to restore the horadric staff,we need staff,amulet and their guardians drops.They will drop, everlasting flame and mystical oil.Cube all four parts to get horadric staff

Akt3 similar to akt2.To restore Khalims Will; we need eye,heart,brain,relics guardians drops of these and khalims flail.Those guardians drop Khalims force,spirit and soul orbs.Cube all seven parts to get Khalims Will

Akt3 The temples in kurast now each contain a boss that drops a unique charm that coresponds to the bosses main element (one for each)

Akt1 in Burial Grounds,one of the tombs are a big and hard dungeon,Boundarys Edge.
There are two super unique bosses here we can find.
They are in werewolf and werebear forms and drops uniq charms with lvl 60 req.

 RUNES
 
There are 33 classic runes :
el -> zod
 
2 Other plain runes
And,Of
 
6 elemental runes:
War,Venom,Storm,Magic,Ice,Flame
 
6 True elemental runes:
When we cube 10x same type of any elemental rune,we get True counterpart of its.
 
DUST WORDS
Mystic dusts are like jewels with random mods. Filling up a socketed white item with them  will create a dustword.Dont mix with other socketables.In dustwords you will get these mods per dust:
 5all stats
2 all res
1% max hp
5% IAS and FCR
15% dmg  (totals with increase->  25,40,55,75,100)
10% def (totals with increase -> 20,30,40,50,75)

 Akt1 in den of evil we will find two special bags and a uniq small charm

UTILITY BAG:
It holds classic runes and sockets when we cube them with that bag.
When we cube that bag alone,it extracts a socket.
If we want to extract any rune,buy the extractor of that rune from NPC Gheed and cube with bag.

 
CRAFT STONE BAG:
It holds our found craft stones when we cube them with that bag.
If we want to extract any craft stone,buy the extractor of stone from NPC Gheed and cube with bag.

 
LOST SOUL PRISON:
This is a very special and important charm.We will use it for three different jobs.

1-It holds the souls of your kills. Once your Lost Soul Prison contains 20,000 souls, you can cube it with a shadow gem. This allows you to summon ancient demons from the underworld. defeating these demons provides great rewards but be warned, they are extremely dangerous. Summoning in random areas will most likely summon a lesser evil.
Tip: When evil lurks in the shadows, summoning the greater evils is more likely

2-To get crafting components,that we will need while crafting.
First to add components,cube the soul prison with  metalic shards and steel balls,those we will find quiverful.Then to extract the crafting component,cube the soul prison alone.

3-This charm is one of our three upgradable charms.
Cube this charm with spirit stones will add spirit points to charm
spirit stones:
 Act1: the pit lvl 2
 Act2: halls of the dead lvl 3
 Act3: Sarina (beside lam essens tome)
 Act4: chaos sanctuary + hells forge (haphisto drops them and he can appear at both locations)
 Act5: Tunnels below ancients way (risky)   
We will buy  power oils from Akara,what we want to add and cube with soul prison.

 
 
NIGHT WISP:
Akt1 the cave level 2 (coldcrow)
Our other upgradable charm.We need only the NPC Charsi to upgrade this charm.She sells all we need.
Charm comes base with 20 enchantment points.We can spend these points immediately .Just choose the essence from Charsi that you want to add and cube them.
To  add enchantment points cube it with Shadow gem from Charsi .This process will add to charm 10 points with 10 lvl requiremet.


NIGHT STONE:
Akt2  viper temple 2 (fangskin)
The night stone works in the same way as the night wisp

Note for Night Stone:
attack speed essence also adds 10% cast rate
 life/mana steal essence also adds 5% to all spell damage
 attack rating essence also adds 50 to mana

CRAFTING
Cube
Golden orb(from Charsi) + Crafting component(Extract from Soul Prison charm) + a crafting stone(extract from craft stone bag) + magic item

Craft formulas:
http://themidlandsmod.webs.com/craftingtempering.htm

TEMPERING
Cube
Tempering hammer(from Charsi) + magic item
Your item is ready to temper with its own properties.


You can cube it with craft stones to add these mods.
Item lvl req will increase by 3 per tempering.

Armor:
Elemental and holy craft stones:
 5% fire/cold/light/pois/mag res + 1% fire/cold/light/mag absorb (1-5%poison length reduced for pois)
Caster craft stones:
 5 energy + 5-10fcr
Battle craft stoes:
 10-15%def + 1%dr
 
 Weapons:

 fire/cold/light/pois craft stone:
 1% pierce + 10-15 elemental damage (50 pois over 2 secs)
Holy craft stone:
 10-15 mag damage to attack + 2%mag skill damage
Caster craft stone:
 1-2 health and mana per kill
Battle craft stone:
 10-15% damage +1 Max damage

Cube Recipes

Respec Token:
health + mana potion = token of absolution

Add a socket to utility bag
Utility bag + socket = insert socket

Utility bag alone in cube = remove 1 socket

Add a rune to the utility bag
Any rune + utility bag = add the rune to the bag

utility bag + rune extracter (from gheed) = utility bag + extracted rune

Metals to components
metal shard or steel ball + lost soul prison =lost soul prison with 1-2 more component points.

10 component points to craft components:
lost soul prison with 10+ component points = lost soul prison -10 points + craft components

Crafting:
info can be found here

Tempering
info can be found here

Rerolling rare rings/amulets
rare ring/amulet + lost soul prison with 1 or more component points = lost soul prison - 1 point + rerolled ring/amulet

Socketing:
1socket + any rare, magic, normal, or crafted item for 1 socket on the item
2sockets + any rare, magic, normal, or crafted item for 2 sockets on the item
3sockets + any rare, magic, normal, or crafted item for 3 sockets on the item
4sockets + any rare, magic, normal, or crafted item for 4 sockets on the item

5 sockets+any unique or rare item to add 1 socket to the item.

Dust Words:
along your travels, you may find mystic dusts. these are socketables that have random mods. Using them on a socketed white item will create a dustword. 5all stats and 2 all res + 1% max hp per dust socketed is the bonus. (+ other mods)

To open Secret Cow Level cube wirts leg + shadow gem



